An escape room experience is built to bring groups together in facing a multifaceted puzzle. The puzzle of an escape room challenge is merely one part of the task in front of a group, the trickier parts are the human beings involved.

Getting a team of people to escape a room in a timed puzzle brings out all sorts of personality traits that can both help and hinder the progress of the group. The most difficult part is melding those personalities together into a cohesive unit in a battle against time and a series of eclectic puzzles. Who comes out of the subconscious to play?

The quiet thinker

This person has several viable strategies in their head but doesn’t often articulate them. They can be found observing the room, usually alone. When they do speak up or get a chance to speak, their advice is taken and drives the team toward successful progress.

The abrasive domineer

The loud one. There’s one (at least) in every group. They point the team in the direction they desire, but not generally from a conceivable plan but the need to be heard. This can be both useful and hindering.

The leader

They know the game. Maybe they don’t know the puzzle, but they know people and how to get them to collaborate. They’re the ones who guide. Who corral the abrasive and make sure the quiet ones are heard, then enact a plan to test theories.

The learner

This person is an important part of the team. Sort of an offshoot of the quiet thinker, the learner is new to this game, but they’re good at it. In a few minutes of observation, they’re learning the people in the group and the puzzle in front of them. They steadily contribute more as the as time progresses.

When people book an escape room party, more than 37% of groups are over 21 years old. You can imagine what that adds to the mix. There’s nothing like some booze fueled personality clashes among befuddled wits to make a puzzle that much more challenging.

Schedule one today and see how you and your crowd work together. Which personalities will escape from you?